Schala: I'm aware of that, I got the automated mail from the bug report since I filed it.
I modified the PKGBUILD to use SDL2. PCSX2 starts fine, but I don't have access to any ps2 iso right now to test. Please tell me if there's anything wrong. As for lib32-sdl2, you're better off using the one I made over the one in the AUR, either by using my unofficial repo (with nightly pcsx2 builds, https://wiki.archlinux.org/index.php/Unofficial_User_Repositories#Unsigned_2) or by grabbing the PKGBUILD over here: https://github.com/alucryd/aur-alucryd/tree/master/personal/lib32-sdl2
Search Criteria
Package Details: pcsx2-git 2.3.10.r0.g5441c7ed59-1
Package Actions
Git Clone URL: | https://aur.archlinux.org/pcsx2-git.git (read-only, click to copy) |
---|---|
Package Base: | pcsx2-git |
Description: | A Sony PlayStation 2 emulator |
Upstream URL: | https://github.com/PCSX2/pcsx2 |
Licenses: | GPL-3.0+ |
Conflicts: | pcsx2 |
Provides: | pcsx2 |
Submitter: | alucryd |
Maintainer: | weirdbeard (xiota) |
Last Packager: | weirdbeard |
Votes: | 130 |
Popularity: | 0.34 |
First Submitted: | 2014-03-26 14:17 (UTC) |
Last Updated: | 2024-11-08 23:36 (UTC) |
Dependencies (32)
- alsa-lib
- ffmpeg (ffmpeg-nvcodec-11-1-gitAUR, ffmpeg-ffplayoutAUR, ffmpeg-amd-full-gitAUR, ffmpeg-cudaAUR, ffmpeg-full-gitAUR, ffmpeg-gitAUR, ffmpeg-libfdk_aacAUR, ffmpeg-fullAUR, ffmpeg-decklinkAUR, ffmpeg-headlessAUR, ffmpeg-obsAUR, ffmpeg-amd-fullAUR)
- hicolor-icon-theme (hicolor-icon-theme-gitAUR)
- libaio (libaio-gitAUR)
- libglvnd (libglvnd-gitAUR)
- libpcap (libpcap-gitAUR)
- libpng (libpng-gitAUR, libpng-apngAUR)
- libxrandr (libxrandr-gitAUR)
- lld (llvm-rocm-gitAUR, llvm-gitAUR)
- qt6-base (qt6-base-headlessAUR, qt6-base-gitAUR)
- qt6-svg
- sdl2 (sdl2-gitAUR, sdl2-compat-gitAUR)
- soundtouch (soundtouch-gitAUR)
- wayland (wayland-gitAUR, wayland-asan-gitAUR, wayland-chromiumAUR)
- xcb-util-cursor (xcb-util-cursor-gitAUR)
- ccache (ccache-gitAUR) (make)
- clang (llvm-rocm-gitAUR, llvm-gitAUR, clang-minimal-gitAUR, clang17-binAUR) (make)
- cmake (cmake-gitAUR) (make)
- extra-cmake-modules (extra-cmake-modules-gitAUR) (make)
- git (git-gitAUR, git-glAUR) (make)
- libjpeg-turbo (mozjpeg-gitAUR, libjpeg-turbo-gitAUR, mozjpegAUR) (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (make)
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (make)
- lld (llvm-rocm-gitAUR, llvm-gitAUR) (make)
- llvm (llvm-rocm-gitAUR, llvm-gitAUR, llvm-minimal-gitAUR) (make)
- ninja (ninja-kitwareAUR, ninja-memAUR, ninja-fuchsia-gitAUR, ninja-gitAUR, ninja-jobserverAUR) (make)
- p7zip (p7zip-natspecAUR, p7zip-full-binAUR, 7-zip-fullAUR) (make)
- qt6-tools (make)
- qt6-wayland (make)
- libpipewire (libpipewire-gitAUR, libpipewire-full-gitAUR) (optional) – Pipewire support
- libpulse (pulseaudio-dummyAUR, libpulse-gitAUR) (optional) – Pulseaudio support
- qt6-wayland (optional) – Wayland support
Required by (3)
- libretro-pcsx2-launcher (requires pcsx2)
- libretro-pcsx2-launcher-git (requires pcsx2)
- pcsx2-plugin-usbqemu-wheel (requires pcsx2)
Sources (8)
- git+https://github.com/google/shaderc.git#tag=v2024.1
- git+https://github.com/ianlancetaylor/libbacktrace.git#commit=ad106d5fdd5d960bd33fae1c48a351af567fd075
- git+https://github.com/KhronosGroup/glslang.git#commit=142052fa30f9eca191aa9dcf65359fcaed09eeec
- git+https://github.com/KhronosGroup/SPIRV-Headers.git#commit=5e3ad389ee56fca27c9705d093ae5387ce404df4
- git+https://github.com/KhronosGroup/SPIRV-Tools.git#commit=dd4b663e13c07fea4fbb3f70c1c91c86731099f7
- git+https://github.com/PCSX2/pcsx2.git
- git+https://github.com/PCSX2/pcsx2_patches.git
- ShaderName.patch
Latest Comments
« First ‹ Previous 1 .. 46 47 48 49 50 51 52 53 54 55 56 .. 66 Next › Last »
alucryd commented on 2013-11-12 22:58 (UTC)
Schala commented on 2013-11-12 19:34 (UTC)
rev 5761 applies the patch
rafaelff commented on 2013-11-12 16:19 (UTC)
Oops. Now, I made a link between r5756 to the issue you reported in r5756's comments.
alucryd commented on 2013-11-12 16:16 (UTC)
Well, we had the same idea :P See here: http://code.google.com/p/pcsx2/issues/detail?id=1448
rafaelff commented on 2013-11-12 16:14 (UTC)
Thanks for telling me the file and its line. I filed a "bug report" about it in upstream [1]
[1] https://code.google.com/p/pcsx2/source/detail?r=5756
alucryd commented on 2013-11-12 15:52 (UTC)
Uploaded new PKGBUILD with a fix for the SDL2 header, haven't tested but it should properly use SDL2 when -DSDL2_API='TRUE' is specified, and regular SDL if it's not. I'll add -DSDL2_API='TRUE' when I have lib32-sdl2 built and approved on the nightly build server and confirmed pcsx2 works fine with it.
alucryd commented on 2013-11-12 15:40 (UTC)
josephbgr: Found the mistake, it's in plugins/spu2-x/src/CMakeLists.txt. You will need to swap lines 116 and 118.
alucryd commented on 2013-11-12 15:36 (UTC)
josephbgr: Well, both source files including this header have a proper ifdef on ONEPAD_SDL2 and SPU2X_SDL2, I guess one of those variables is mistakenly set to true. So yeah, most likely upstream bug :)
rafaelff commented on 2013-11-12 15:30 (UTC)
@alucryd: Interesting enough, my build failed because "SDL2/SDL.h" was not found, even without the flag you mentioned. Upstream Bug? :)
Pinned Comments
weirdbeard commented on 2024-08-17 03:40 (UTC)
https://github.com/PCSX2/pcsx2/pull/11632
This package now enables Cmake Package mode proper. PCSX2 will here on, be installed in the package standard folders /usr/bin, /usr/share, /usr/lib. Following the XDG standard pcsx2's config files remain in .config/PCSX2
In order to ensure a proper and clean upgrade. Uninstall this package COMPLETELY and clear cache before reinstalling.