@szszoke,
In case of Radeon or software rendering on CPU, yes, since most development of them in mesa
is always happening in parallel with LLVM.
Git Clone URL: | https://aur.archlinux.org/mesa-git.git (read-only, click to copy) |
---|---|
Package Base: | mesa-git |
Description: | an open-source implementation of the OpenGL specification, git version |
Upstream URL: | https://www.mesa3d.org |
Keywords: | mesa wayland X11 |
Licenses: | custom |
Conflicts: | libva-mesa-driver, mesa, mesa-libgl, mesa-vdpau, opencl-clover-mesa, opencl-rusticl-mesa, vulkan-intel, vulkan-mesa-layers, vulkan-nouveau, vulkan-radeon, vulkan-swrast, vulkan-virtio |
Provides: | libva-mesa-driver, mesa, mesa-libgl, mesa-vdpau, opencl-driver, opencl-rusticl-mesa, opengl-driver, vulkan-driver, vulkan-intel, vulkan-mesa-layers, vulkan-nouveau, vulkan-radeon, vulkan-swrast, vulkan-virtio |
Submitter: | Krejzi |
Maintainer: | rjahanbakhshi (Lone_Wolf) |
Last Packager: | rjahanbakhshi |
Votes: | 188 |
Popularity: | 2.04 |
First Submitted: | 2014-06-19 21:33 (UTC) |
Last Updated: | 2025-04-16 20:46 (UTC) |
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@szszoke,
In case of Radeon or software rendering on CPU, yes, since most development of them in mesa
is always happening in parallel with LLVM.
Now that llvm-15
is in extra
is it still strongly recommended to build mesa-git
against llvm trunk master?
@sclu1034,
0002-intel-fs-always-mask-the-bottom-bits-of-the-sampler-.patch
has nothing to do with the commit you mentioned. I believe you're talking about 0001-anv-force-MEDIA_INTERFACE_DESCRIPTOR_LOAD-reemit-aft.patch
that has been removed weeks ago.
0002-intel-fs-always-mask-the-bottom-bits-of-the-sampler-.patch
does not apply anymore, failing the build. Building commit 81b5f6a3fd570a3a0c4fab2b8a83eb41928dbc98.
The reject is:
--- src/intel/vulkan/genX_cmd_buffer.c
+++ src/intel/vulkan/genX_cmd_buffer.c
@@ -5955,6 +5955,11 @@ genX(flush_pipeline_select)(struct anv_cmd_buffer *cmd_buffer,
}
#endif
+#if GFX_VERx10 == 120
+ if (pipeline == _3D)
+ cmd_buffer->state.compute.pipeline_dirty = true;
+#endif
+
/* From "BXML » GT » MI » vol1a GPU Overview » [Instruction]
* PIPELINE_SELECT [DevBWR+]":
*
That is expected behaviour.
Consensus amongst archlinux devs & users is that WSL2-exclusive features are useless on archlinux and thus disabled/not included in build options.
You'll have to build your own mesa version for wsl2 support. Check at the place where you downloaded the image to install arch on WSL2, maybe they already have such a package.
I'm using Arch under WSL, and want to use vulkan, which depend on dzn_icd.x86_64.json. but I can't find this file.
@yurikoles,
The changes are pushed now. Thanks,
Thanks for the report, I removed the patch.
Did you forget to push your changes?
@Billli11,
Thanks for the report, I removed the patch.
Pinned Comments
Lone_Wolf commented on 2024-09-10 19:58 (UTC)
removed obsolete options, build now works again.
building opencl clover is disabled for now, see https://gitlab.freedesktop.org/mesa/mesa/-/issues/11863
Those that need opencl should use rusticl instead. Note that rusticl at runtime is disabled by default, see https://docs.mesa3d.org/envvars.html#rusticl-environment-variables for info about enabling it.
Lone_Wolf commented on 2020-04-23 12:26 (UTC) (edited on 2023-03-30 07:04 (UTC) by Lone_Wolf)
Mesa and llvm are closely tied together. Everytime the llvm mesa is built against changes/updates , mesa needs to be rebuilt.
I expect anyone building mesa-git against one of the llvm trunk variants to be able to do that themselves, but atleast some of the people that built against repo llvm don't understand how to deal with such a rebuild.
The rest of this post is meant for those people.
Option A - best one
see https://wiki.archlinux.org/index.php/DeveloperWiki:Building_in_a_clean_chroot for the official way or https://aur.archlinux.org/packages/clean-chroot-manager for an alternative method.
Option B - 2nd best
Lone_Wolf commented on 2019-07-09 13:43 (UTC) (edited on 2023-04-18 10:41 (UTC) by Lone_Wolf)
WARNING : aur helpers don't support this method at all. They check .SRCINFO and that doesn't include this variable so it will use the default which is hardcoded to build against repo llvm.
Why would I want to use llvm development versions ?
Lone_Wolf commented on 2018-01-30 14:06 (UTC) (edited on 2023-02-12 11:56 (UTC) by Lone_Wolf)
run pacman Syu update non-repo packages for llvm if you use them
build mesa-git, log out , update mesa-git and restart X .
run
glxinfo -B
to verify basic OpenGL functionalitybuild lib32-mesa-git
run
glxinfo32 -B
to verify basic OpenGL functionality for multilib programs